About

The city originally gathers a sedentary population around common objectives that can range from fulfilling basic needs, such as safety of goods and people or an easier access to food granted by collective management of resources, to achieving more complex goals in the shape of society projects.

It is mainly characterized by the economic, commercial and personal-service activities that take place within it, as these are at the core of the city’s development and therefore contribute to its structural and geographical organization.

The space inside which the poles of these activities are located eventually becomes merely the space between them, and there is hardly ever time nor space for games and wandering out of the places that are specifically designed for them.

The CityScapes project is meant to propose a re-appropriation of this transition space within the city (streets, roads, etc.) through games. The constraints and logics of circulation are determined by new rules that involve chance. Motives for movement are reduced to either “win” or “lose”.